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Handheld games consoles like the Nintendo 3DS and the Sony PlayStation Vita have long been suffering at the hands of smartphones and tablets. But the current information from IDC and App Annie must give handheld game designers– consisting of Nintendo– something to really consider.

While customer spending on Android and iOS remained to rise during the first quarter of 2013, it fell considerably on handhelds.

Spending on Android and iOS incorporated surpassed spending on handhelds during Q4 2012, which includes the financially rewarding holiday period. But in Q1 2013, things got even more worrying for Sony and Nintendo as spending on handhelds plunged.

During the three month period, Android and iOS games integrated saw virtually three times the income as those on handheld systems. When you consider that portable games are substantially more costly than smartphone and tablet games, that’s quite unexpected.

It’s worth keeping in mind that portable sales always fall in Q1, following the hectic Christmas period when parents invest a fortune on systems and games for the kids. However regrettably for Sony and Nintendo, even during its busy period, smartphones and tablets are making more.

Nintendo could be against bringing its games to other platforms, however if this trend continues, the company may have no option. I make certain swallowing your pride and bringing titles like Super Mario to iOS and making an outright killing is a darn sight much better than becoming the next Sega.

According to App Annie’s report, the worldwide set up base for handheld systems during Q1 2013 was around 200 million spaces. In contrast, Gartner approximates that more than 2 billion smartphones and tablets will deliver during 2013 alone.