app_store_logo Apple has published a brand-new page on its designer internet site (via Cult of Mac) describing reasons why it rejects apps from the App Store, giving ideas on the best ways to much better prepare an app for an evaluation. The page likewise provides the leading 10 reasons for app rejections during the 7-day duration ending recently:

Top 10 reasons for app rejections during the 7‑day duration ending August 28, 2014.
14%: More information needed
8 %: Guideline 2.2: Apps that display bugs will certainly be rejected
6 %: Didn’t abide by terms in the Developer Program License Agreement
6 %: Standard 10.6: Apple and our consumers place a high value on simple, refined, innovative, well analyzed user interfaces. They take even more work however deserve it. Apple sets a high bar. If your user interface is intricate or less than excellent, it might be rejected
5 %: Standard 3.3: Apps with names, descriptions, or screenshots not relevant to the App content and functionality will be rejected
5 %: Guideline 22.2: Apps that contain false, illegal or misleading representations or make use of names or icons similar to other Apps will certainly be rejected
4 %: Guideline 3.4: App names in iTunes Connect and as shown on a device should be similar, so as not to trigger confusion
4 %: Guideline 3.2: Apps with placeholder text will certainly be rejected
3 %: Standard 3.8: Developers are responsible for designating proper ratings to their Apps. Unsuitable scores might be changed/deleted by Apple
2 % Guideline 2.9: Apps that are ‘beta’, ‘demo’, ‘trial’, or ‘test’ variations will be declined

Apple states that these leading 10 reasons account for 58 % of all app rejections, as it asks that developers focus on a number of elements to guarantee quality before a review. Those facets including getting rid of any bugs, repairing broken links, getting rid of placeholder content, optimizing interface, and more.